I've saved executable images of SBCL and CCL on Windows and they're available as http://www.xs4all.nl/~euqirea/downloads/okra-20090910.zip from the Okra project page.
This should make it easier for people on Windows to start playing with
Okra since it comes with all the necessary libraries. Just double-click
okra-ccl.exe and you should be looking at a Common
Lisp REPL with Okra installed. If you enter:
You should end up with a running demo in the first case and a blank window in the second.
You do need to have DirectX installed though, unless you initialise the Okra window for OpenGL.
Also this is a first release so there's some warts. The physics-and-input demo doesn't work (and isn't included) since I initialised Okra with CEGUI and that clashes.
If you load these executables from your IDE or Slime instead of your regular implementation you should make sure the libraries can be found!
Are you still actively working on Okra, I thought I read somewhere that it is in maintenance mode? I'll have to check it out, I already have some old Irrlicht/CL stuff done and have been investigating Horde3d which seems nice (pure C interface!). In case you haven't seen it here is an interesting demo some guys did with Horde and Corman CL: http://www.daansystems.com/brokenvow/
Friday, 11 September, 2009
That's an impressive demo!
Okra's in maintenance mode in the sense that I'm using it in, more or less, private projects. Meaning that it is not getting my exclusive development time now or in the foreseeable future. However if I encounter bugs or need more of Ogre's features it will be worked on. Saturday, 12 September, 2009